Friday 10 February 2017

Underrated Cards in Clash Royale 2 .

Hey whats up guys ! it's your pal Demolition here and TODAY , in the third blog we will see the remaining underrated and underused cards in Clash Royale .Before that I would like to thank you all for the amazing support on the last blog, we just crossed 120 views on just our 2 nd blog!! thank you for the support guys .. keep supporting and sharing.. Means a lot for me

.OK now lets take a quick recap of the list in previous blog :  the list goes as 1) Arrows, 2)Tesla, 3) The Rocket 4)Knight , 5)The lumberjack. 
So without any further ado let us jump into the 2 part of the list :

6) Giant Skeleton














The giant skeleton is similar as giant in hp but with additional death damage which covers up the 1 extra elixir cost. The main problem with this card is its Medium speed. I think it speed should be reduced to 'slow' then it would be used as tank and will be more valuable. It is not underrated but is heavily under used as it can be countered easily. Slow speed and a higher attack speed would make the card more usable than ever.

7) Sparky


Some players consider sparky as the worst legendary card. I think it is some what true as it is very simple to counter sparky , But trust me guys I have come across some very skilled sparky users. Its a gamble for their users as it is 3 crown or nothing deal with sparky. But in the current meta due to the introduction of the electro wizard sparky has become useless in battles. Even the ice spirit can counter sparky singlee handed.I think a 0.3 sec attack speed buff can revive sparky. Its such a great card I would love to see it back in meta.

8) The Clone






The clone is a very fun card though I think that super cell didn't give it any time to grow. We surely did see it popping up in lava miner decks at it was very effective there but then too it wasn't used that much. I thought it should have been used in the Zap bait decks but i would too prefer mirror. But now with the rise of executioner this card is literally dead as the executioner ca just 1 shot the cloned lava and its pups. I can confidently say that you wont be seeing this card in meta if the executioner doesn't get any Nerf.

9) Guards





Guards are one of the versatile card of clash royale right now, But the thing is that people prefer the skeleton army over them as they can counter the hog rider and other tanks pretty well than the guards due to their numbers and damage per second and hence underused. But they can be used effectively against the graveyard as they dont die to a zap or any other direct damage spell. I think if they just receive a buff of reduction in attack speed to like 1 second they can be deadly and counter the hog pretty easy and will be back in meta.

10) Spear Goblins





As long as I remember These ranged goblins received just 1 Nerf in the attack speed in the balance changes. These are very underused cards But i don't understand why ? I mean they cost 2 elixir they can target air and even if the opponent zaps them its a even elixir trade and not a positive trade . They handle minions(heavily used in current meta) really well . I too used them and also do currently and would love to see a rise in their usage.

Thursday 9 February 2017

Underrated Cards in Clash Royale !

Hey guys ! what is up , It's your lad Demo here and TODAY in the second ever blog we will be  seeing the under rated and underused card in the current state of the game. I personally think these cards are very well balanced and should be used so that other cards wouldn't have to get nerfed in the future balance changes.So let's begin...

1) The Arrows.


So, the arrows are one of my favourate spells and using the since the beginning. these are not technically underrated but are surely underused. These commonly get replaced by the zap or in current meta by tornado due to the rise of the Executioner.
       I think they should be used more often as the zap doesn't kill the minion horde and the tornado doesnt affect the building health.Arrows provide a positive elixir trade against the minion horde and the provide even elixir trade against the Skeleton Army , minions and princess.It also helps against the all air Deck and against the lava hound decks as it takes out all the lava pups in one shot at the tournament standard.Zap and the fire spirits anr not dependable in cases where the opponent tanks the weakened horde or minions with the hog rider or the ice golem. They also provide a direct damage on the towers which can be very crucial in close battles.you can also prediction-arrow  with your hog rider , balloon and graveyard deck which is not the case with the zap.

2) Tesla.



  The Tesla is the Second best defensive building ( after the inferno tower ).It is underrated and certainly underused and is commonly preferred defensive buildings over the Tesla are the cannon and tombstone as they are one elixir cheaper than that of the Tesla. I feel that it is a great value card for just 4 elixir as it remains hidden and cannot be affected by the fireball and other direct damage spells.
It works great against the royal giant and the hog cycle decks. it causes a lot of pain for the royal giant users  as Tesla is not visible for the RG until it comes in range of Tesla and the crown tower saving a lot of damage on your crown tower.It also targets the air units such as minions and the mega minion commonly used in the royal giant decks where as the cannon cannot.
I personally think it should get a buff in damage in the next balance change as the cannon,tombstone, Furnace and the inferno tower are heavily used in the current meta.

3) The rocket.



This high damage spell has been on and off meta constantly and it didn't suffer any balance changes. well it is not technically underused card but surely is underrated.It suffered heavily when the stun effect was added to the lightning spell which has been its rival spell since the beginning. But it  is a well balanced card from my point of view causing a high damage in an Area where as the lightning only causes damage for the 3 units. It is great to use against the elixir collector , sparky and three musketeers providing the even and positive elixir trade.I think this card doesn't need any buff or Nerf and we will witness its rise in current meta in cheap hog cycle decks as a cycle damage card and in miner decks.

4) Knight.




The knight is the one of the fist cards you get in Clash Royale. It is just a 3 elixir card which can also be used as a tank and defense due to its high attack speed.it is both underrated and underused in the above arenas. Being your one of the first cards you are able to upgrade it to higher levels quickly and this is of certain advantage for you in the longer run.it should be used more as it can defend hog rider pretty well and can tank for the graveyard. It should be used in the graveyard decks in stead of the the ice golem as it has higher DPS. I am confident that we will see more of him int the future metas.

5) The Lumberjack.


 

This high speed legendary troop is the most  underrated legendary card ( after sparky). It is a great card which was once OP receiving a nerf in his attack speed. We can say that level 1 lumberjack is like a level 7 mini pekka which spills rage after its death. it can be used to counter the hog and then build a counter push in which it can be used as a tank for its rage effect of as a support card for damage purpose.
I had it in my deck and was great for me as it took me from 3400 trophies to 3600. it can be used in the hog cycle decks and royal giant decks conveniently well. it can also be used to counter graveyard with the support of the crown tower due to its high attack speed. I would love to see him back in the meta.

Tuesday 7 February 2017

Getting to 1600 + trophies in 2 days !!

Hey guys,

It's your lad Demolition here, TODAY in my first blog we will see how to get up to 1600+ trophies in merely 2 day or maximum 3 days of time.
       So let us consider that  you have just installed Clash Royale today and are just getting to know it. You will easily win your training camp battles and first few global battles which will take you above 100 trophies,Now after these few battles you will start facing level 3 and level 4 opponents with the card level just higher than yours , But dont worry just by playing your card right and sticking to your basics you can easily beat  and outplay them ant reach easily upto 1000 trophies. How ? lets see....





  • So basically the giant is your one of the first cards or can say first kill card. Guys this will be the main component of your deck as your stratergies will revolve around this card. This is a rare card and everyone has these at the beginning.
  • So you will have to use giant as a tank i.e giant has lot of hit points and it can be used to soak up the damage from the opposing towers as well as troops.
  • The most common mistake I see that beginners make that the deploy the giant on the bridge directly , this is THE worst method to use your tank. As it is a heavy elixir card and slow moving you must deploy it at the end i.e beginning of your main tower that is called the king tower. Because that is how you will build up elixir and can support your giant.
  • Now we will talk about supporting your tank. Support cards are thoe with low HP and High Damage Per Second (DPS). for example Bomber,Archers,Musketeer,Mini pekka and etc. you will have to use these cards behind the giant so as to protect it and get quick damage on the tower.

EPICS !!

  • Now as level 1 you will unlock your first epic rarity card. As per my my experience it has to be the Baby dragon or The Witch.Getting prince or the skeleton army are rare occurrences.You can use these cards to support the giant and can absolutely wreck the opponent.
  • Both Baby dragon and the witch are units which deal area splash damage. they can inflict splash damage sourrounding few tiles in total.When your opponent uses counters like skeleton army , witch , archers , minion horde ,skeletons and even mini pekka and prince these two support troops will take care of them.
  • I prefer the giant witch combo as the witch has a ability of spawning the skeletons which cause very high damage to the tower when neglected.
The Musketeer



It is one of the best defensive and supporting card with tanks such as Golem , PEKKA , Lava hound and the giant. It is such a value card as it shoot air and ground units with a high Dps. trust me guys keep upgrading this card as i have seen the a lot at 3800+ trophies.Its one of the most valuable cards in clash royale right now.

Some Tips

  • Now here are some tips which will be very useful to you
  1. Upgrade only those cards which you use and are in your current deck.
  2. DO NOT donate your currently used cards.you constantly have to try to upgrade them, This will be very useful in long run
  3. And for the last one. DO NOT PANIC !. its ok if your opponent takes your one tower, Just play natural.Keep building your push. as Bruce Lee once said " Practice like you have never won and Perform like you have never lost.
with these techniques and tips you can easily reach to 1600 + trophies. don't back down after loosing , just stick to your basics guys !


So this is all guys for my first blog, keep expecting more as i will try to post daily. Be happy and keep clashing . Peace Out.







Good luck.