Showing posts with label Decks. Show all posts
Showing posts with label Decks. Show all posts

Monday 20 February 2017

Lava Lightning Loon !

       Hey guys ! What is up Its DEMOLITION here and TODAY in the #9 blog ever We are gonna see a new deck.Before We start I would Like too thank you guys for all the massive amount of support you are showing on the previous blogs . keep supporting in the same way guys It means a lot for me !
       So without any further ado let us discuss the Deck. This deck is basically a Lava Loon deck with lightning and other support troops.It somewhat looks like this.


  • This i a quite heavy deck and your kill cards here basically are The lava hound and the balloon. Since the balloon received the buff it made its way back to meta. It's ok if your balloon dosent make it alive to the crown tower it will still get death damage on the crown tower.
  • If you are successful in taking the balloon to the tower only once even then you will gurantee yourself a crown.
  • On the other hand the lava hound will act as a Air golem just with 1 difference that the lava pups will be more dangerous and fragile than the Golemites.
  • I would recommemd you to deploy the Lava hound from the extreme positions of the map As it may bypass your opponents Inferno tower or any other defensive building and the balloon behind the lava hound as a support card.



  • Now, let us go one by one in detail of the other support cards.

1) Lightning

  • The most important support card In your deck is the lightning spell. It has been back in the meta since the stun effect was added to the lightning.In that Period I saw many people replacing the poison by the Lightning spell even though It was 2 elixir heavier than it.
  • Make sure you get a great value out of this spell as this costs 6 elixir ! It provides you with 3 lightning bolts.
  • Use lightning when your opponent places a inferno tower and a unit is deployed such as a musketeer , wizard or something else.
  • make sure you hit the inferno and the crown tower . In case your opponent places tower on the edge of his map near the river then try to hit Inferno tower and atleast one troop.
  • It also acts as a great direct damage spell.

2) Tombstone

  • Tombstone is a great spawnner defense as it keeps trickling down the skeletons which can be of great use.The tombstone is of great use against the Furnace which , trust me , you will be seeing a lot in the upper arenas,
  • It is great to pull a hog rider from the crown tower towards itself and it can completely take it out.
  • It also helps in locking the bowler and the princess onto it saving you quiet of your tower damage.



3) The Ice spirit

  • It is one of the best card in the game right now. For just 1 elixir it can freeze your opponent for 1.5 sec ! it is like a mini freeze spell.And the main advantage is that it is the cheapest card of your deck.
  • You can usehis card in many ways , such as a cycle card to get to your Lava Hound or  the balloon  or you can use it asa support troop behind your Lava hound in case you dont have the elixir available for your llightning. It will stun the opponents inferno tower momentarily.
  • Combined with the mega minion and the minions it can take out offensive troops such as the elite barbs , royal giant , giant , hog rider etc.


4) Arrows

  • Remember you are using nearly a all air deck so expect that your opponent will also have some air-to-air and air-to-ground defense.
  • In case your opponent dosent have or doesnt use the inferno tower and uses minion horde or minions against your lava hound then you can use your arrows against him.
  • Once you get to know your opponents method of playing you can also predict and arrow before the deployment of the troops.
  • Do not use arrows if your hound has a solid support of the mega minion or the minions.


5) Mega Minion and Minions

  • These two will be your main defensive cards when combined or not with your tombstone or ice spirit.
  • These two can be used defencively as well as support cards for supporting your lava hound.Balloon and lava hound can also be taken out with the help of these two cards.
  • You can use both these card s or even one of the cards to fully take out Hog , elite barbs , Giant , Bowler and grave yasd AS LONG AS you defend these both.
  • Balloon can also be used as defensive card against the minion horde.


How to play the Lava Hound deck

  1. Deploy lava hound from Extreme side of your map from behind like a giant so as to fill your elixir bar and be ready for supporting your hound.
  2. Support Your hound by a balloon on the bridge and keep arrows or lightning ready as per your elixir available.
  3. Add ice spirit to your push In case to stun the inferno tower or the opponents defense.
  4. In case you are short on the elixir support your lava hound by mega minion or  minions but make sure you have some elixir for defence.
  5. Use your tombstone when your opponent pushes with giant or the hog.

Sunday 12 February 2017

R.I.P

       Hey what sup guys its DEMO here and TODAY we will take a look on those cards which killed your favourate cards ! Oh you filthy murderers . Before we jump into it Show your support by following  my blog and commenting your thoughts out!
       So without any further ado lets get started..

1) Electro Wizard


This Favourate card of the top players has killed many of its fellow troops . It targets two units at the same time resetting their attack stance and also it lands with a zap spell. for just 4 elixir it gives you a great value for just 4 elixir.
It has killed cards like sparky and inferno deragon as they require time for building the charge and laser. Its a great card but I mean what Supercell was thinking ?


 




It used to ddie to a fireball at tournament standard but after it received a buff now it doesnt and this makes it so dangerous.It also makes the Bowler useless as its attack speed is more than that of the bowler and can keep it stunning with receiving 0 hits.


I think its OP but i dont think it will get any nerf in the future.

2) Executioner

This is a great card with a great concept but it had heavily affected the rest of the cards such as Valkyrie , Clone , lava hound , minions and etc.

People using Valkyrie now have shifted to the executioner as it also  targets air units and makes up to the +1 elixir cost. This card has been controversial since its release and had some glitches like the stun.Its stun is different from the zap as it just pushes back the units just similar to the log.You can check Orange Juice videos on you tube about it.

Clone is literally useless in front of it as on the way back its axe takes out all the cloned units.I think the clone must be given a buff so that cloned units must have some %age of the units  health. only then we will see some of it in battles.


So this is it for today guys.Will do its part two in the future.I know this blog is short but i have a lot going on lately.Keep supporting guys.Keep clashing.Thank you. 

Thursday 9 February 2017

Underrated Cards in Clash Royale !

Hey guys ! what is up , It's your lad Demo here and TODAY in the second ever blog we will be  seeing the under rated and underused card in the current state of the game. I personally think these cards are very well balanced and should be used so that other cards wouldn't have to get nerfed in the future balance changes.So let's begin...

1) The Arrows.


So, the arrows are one of my favourate spells and using the since the beginning. these are not technically underrated but are surely underused. These commonly get replaced by the zap or in current meta by tornado due to the rise of the Executioner.
       I think they should be used more often as the zap doesn't kill the minion horde and the tornado doesnt affect the building health.Arrows provide a positive elixir trade against the minion horde and the provide even elixir trade against the Skeleton Army , minions and princess.It also helps against the all air Deck and against the lava hound decks as it takes out all the lava pups in one shot at the tournament standard.Zap and the fire spirits anr not dependable in cases where the opponent tanks the weakened horde or minions with the hog rider or the ice golem. They also provide a direct damage on the towers which can be very crucial in close battles.you can also prediction-arrow  with your hog rider , balloon and graveyard deck which is not the case with the zap.

2) Tesla.



  The Tesla is the Second best defensive building ( after the inferno tower ).It is underrated and certainly underused and is commonly preferred defensive buildings over the Tesla are the cannon and tombstone as they are one elixir cheaper than that of the Tesla. I feel that it is a great value card for just 4 elixir as it remains hidden and cannot be affected by the fireball and other direct damage spells.
It works great against the royal giant and the hog cycle decks. it causes a lot of pain for the royal giant users  as Tesla is not visible for the RG until it comes in range of Tesla and the crown tower saving a lot of damage on your crown tower.It also targets the air units such as minions and the mega minion commonly used in the royal giant decks where as the cannon cannot.
I personally think it should get a buff in damage in the next balance change as the cannon,tombstone, Furnace and the inferno tower are heavily used in the current meta.

3) The rocket.



This high damage spell has been on and off meta constantly and it didn't suffer any balance changes. well it is not technically underused card but surely is underrated.It suffered heavily when the stun effect was added to the lightning spell which has been its rival spell since the beginning. But it  is a well balanced card from my point of view causing a high damage in an Area where as the lightning only causes damage for the 3 units. It is great to use against the elixir collector , sparky and three musketeers providing the even and positive elixir trade.I think this card doesn't need any buff or Nerf and we will witness its rise in current meta in cheap hog cycle decks as a cycle damage card and in miner decks.

4) Knight.




The knight is the one of the fist cards you get in Clash Royale. It is just a 3 elixir card which can also be used as a tank and defense due to its high attack speed.it is both underrated and underused in the above arenas. Being your one of the first cards you are able to upgrade it to higher levels quickly and this is of certain advantage for you in the longer run.it should be used more as it can defend hog rider pretty well and can tank for the graveyard. It should be used in the graveyard decks in stead of the the ice golem as it has higher DPS. I am confident that we will see more of him int the future metas.

5) The Lumberjack.


 

This high speed legendary troop is the most  underrated legendary card ( after sparky). It is a great card which was once OP receiving a nerf in his attack speed. We can say that level 1 lumberjack is like a level 7 mini pekka which spills rage after its death. it can be used to counter the hog and then build a counter push in which it can be used as a tank for its rage effect of as a support card for damage purpose.
I had it in my deck and was great for me as it took me from 3400 trophies to 3600. it can be used in the hog cycle decks and royal giant decks conveniently well. it can also be used to counter graveyard with the support of the crown tower due to its high attack speed. I would love to see him back in the meta.

Tuesday 7 February 2017

Getting to 1600 + trophies in 2 days !!

Hey guys,

It's your lad Demolition here, TODAY in my first blog we will see how to get up to 1600+ trophies in merely 2 day or maximum 3 days of time.
       So let us consider that  you have just installed Clash Royale today and are just getting to know it. You will easily win your training camp battles and first few global battles which will take you above 100 trophies,Now after these few battles you will start facing level 3 and level 4 opponents with the card level just higher than yours , But dont worry just by playing your card right and sticking to your basics you can easily beat  and outplay them ant reach easily upto 1000 trophies. How ? lets see....





  • So basically the giant is your one of the first cards or can say first kill card. Guys this will be the main component of your deck as your stratergies will revolve around this card. This is a rare card and everyone has these at the beginning.
  • So you will have to use giant as a tank i.e giant has lot of hit points and it can be used to soak up the damage from the opposing towers as well as troops.
  • The most common mistake I see that beginners make that the deploy the giant on the bridge directly , this is THE worst method to use your tank. As it is a heavy elixir card and slow moving you must deploy it at the end i.e beginning of your main tower that is called the king tower. Because that is how you will build up elixir and can support your giant.
  • Now we will talk about supporting your tank. Support cards are thoe with low HP and High Damage Per Second (DPS). for example Bomber,Archers,Musketeer,Mini pekka and etc. you will have to use these cards behind the giant so as to protect it and get quick damage on the tower.

EPICS !!

  • Now as level 1 you will unlock your first epic rarity card. As per my my experience it has to be the Baby dragon or The Witch.Getting prince or the skeleton army are rare occurrences.You can use these cards to support the giant and can absolutely wreck the opponent.
  • Both Baby dragon and the witch are units which deal area splash damage. they can inflict splash damage sourrounding few tiles in total.When your opponent uses counters like skeleton army , witch , archers , minion horde ,skeletons and even mini pekka and prince these two support troops will take care of them.
  • I prefer the giant witch combo as the witch has a ability of spawning the skeletons which cause very high damage to the tower when neglected.
The Musketeer



It is one of the best defensive and supporting card with tanks such as Golem , PEKKA , Lava hound and the giant. It is such a value card as it shoot air and ground units with a high Dps. trust me guys keep upgrading this card as i have seen the a lot at 3800+ trophies.Its one of the most valuable cards in clash royale right now.

Some Tips

  • Now here are some tips which will be very useful to you
  1. Upgrade only those cards which you use and are in your current deck.
  2. DO NOT donate your currently used cards.you constantly have to try to upgrade them, This will be very useful in long run
  3. And for the last one. DO NOT PANIC !. its ok if your opponent takes your one tower, Just play natural.Keep building your push. as Bruce Lee once said " Practice like you have never won and Perform like you have never lost.
with these techniques and tips you can easily reach to 1600 + trophies. don't back down after loosing , just stick to your basics guys !


So this is all guys for my first blog, keep expecting more as i will try to post daily. Be happy and keep clashing . Peace Out.







Good luck.